Thursday, August 1, 2019

PUBG SEASON 4 PC Update 4.1 Patch Notes

 PUBG SEASON 4 PC Update 4.1 Patch Notes




Hello players!

Welcome to PUBG SEASON 4! Quick note before we start! As we take a glimpse into Erangel’s past, it’s the perfect time to talk about the future of PUBG’s seasonal content. Going forward, game updates will revolve around new seasons, which will feature new content, skins, gameplay updates, and Survivor Pass with plenty of missions and rewards to enjoy and enrich your experience on the Battlegrounds. This also means we’ll be naming our updates a little differently. For example, this is the first update of Season 4 on PC, so it will be referred to as “PC Update 4.1” in the patch notes. Season 4 will launch on consoles in late Summer!

PUBG SEASON 4 unveils a stunning new visual update for Erangel and reaches back into the undiscovered history of the infamous island that captured the world’s attention with Battle Royale. Erangel, which has a special home in the hearts of many of us, now features refreshed buildings, upgraded graphics, and some revelations as to the island’s combat-scarred history.

Our Executive Producer, Head of Development Division, TS Jang has made a special message to players to introduce Season 4:

PUBG SEASON 4 is here and holds some of the best updates to PUBG so far. Now, let’s dive into PC Update 4.1!
Erangel Visual Update

“Everyone is searching for themselves. That search ends here. Welcome to the Battlegrounds.”

Since launch, millions of players have dropped into Erangel to take part in PUBG’s heart-pounding take on Battle Royale. It’s with that same passion that we dove into this visual update with the goal of bringing our most classic map in line with our more recent offerings, all without losing the magic that made it a fan favorite in the first place. To the players that helped us fine tune the island during our recent testing, we salute you. This island is your home, too. From standard complexes to major landmarks like Mylta Power, we’ve improved the graphical quality of Erangel’s various areas and terrains across the board.

There are plenty of secrets to find and updated areas to explore once you drop in, but here’s a quick look at some areas with major updates compared to previous versions of the map:

Military Base

    We’ve updated existing terrain, signage, and buildings and have added a small number of buildings to some areas as well.
    To better illustrate Erangel’s history, terrain elements have been added or revised.
        Trenches, blast marks, camo nets, and abandoned tanks have been added across different areas of the map.

    Based on player feedback gathered during the testing period, we’ve made the following changes:
        Grass density and color saturation have been reduced.
        Overall brightness has been reduced.

Survivor Pass 4: Aftermath

“Explore the Battlegrounds like never before!”

Along with the new season comes an all-new Survivor Pass! Survivor Pass 4: AFTERMATH reveals the past and present of Erangel through skins and items from the island’s broad history. There are over 100 rewards to unlock by completing a variety of missions and leveling up your pass. Brand new to AFTERMATH is the addition of a cooperative mission system where players can work together to complete mission goals and earn rewards. The mission change system has also been improved, allowing players to use BP to swap out more missions than before.

Pick up Survivor Pass 4: AFTERMATH today and explore the Battlegrounds like never before!

Survivor Pass Period
    Survivor Pass 4: AFTERMATH begins July 23rd PDT and runs through until October 15th PDT ending with the live server maintenance (12 weeks in total).

Premium Pass and Level-up Items

    The Survivor Pass and Level-up Items will be on sale until the season ends.
        Level-up items can be purchased in 5, 20, 30, and 50 level amounts and are available in the in-game store.

New Cooperative Mission System

    Survivor Pass 4: AFTERMATH has a new cooperative mission system that allows players to work together towards milestones and rewards.
    You can view the mission progression gauge on the mission tab, and receive rewards when each step is completed.
    There are 5 phases in total, each with a unique reward upon completion.

Improved Mission Change System


    You can swap out up to 3 daily missions per day for free. BP can be used to swap out additional daily, or even weekly missions.
    Players who complete all 3 daily missions can use 1,500 BP to get a new set of daily missions to complete.
    When unlocking new rewards, a prompt will now allow you to go directly to the appearance tab by clicking the button in the popup.

General Mission Details

    Mission update schedule
        Daily Missions: Reset daily at 7:00PM (PDT).
        Weekly Missions: Reset weekly at 7:00PM every Wednesday (PDT).
        Premium, Season, and Challenge Missions: Available for completion for the duration of PUBG SEASON 4.
    Premium Missions: These are additional missions for those who purchase the Survivor Pass. Rewards are granted upon completion of a set of missions.
    Season Missions: These missions are available throughout the duration of PUBG SEASON 4, with 5 mission sets (2 for free / 3 for pass holders) and grant new rewards.

Survival Title System Season 4
“Rise up. Take your time, take chances.”

Survival Title Season 4 has arrived with new season rewards!

    Survival Title System Season 4 begins once PC Update 4.1 hits live servers.
    Survival Points (SP) earned from the previous season are soft-reset.
        Your previous SP is reset, although it’s taken into account when determining your starting SP for the new season.
    SP gains have been increased significantly in Erangel, Miramar and Vikendi to make SP earned more fair across all maps with a similar time played.

Gameplay

“Equal opportunity looting.”

For PUBG SEASON 4, we rebalanced many of the game’s weapons and vehicles. The patch includes balance adjustments to not only existing weapons and items, but also our first rebalance on vehicles. As always, we will be listening to feedback on the balancing, so please let us know how the all the changes feel together.

There are a whole lot of changes in this patch, so be sure to check out everything below! Because knowing is about fifty percent of the battle.

Weapon & Item Balance Update

Buffs

    Increased base damage of Kar98k from 75 to 79.
    Increased per pellet base damage of S12K from 22 to 24.
    Increased per pellet base damage of Sawed-off from 20 to 22.
    Increased per pellet base damage of S686, S1897 from 24 to 26.
    Increased effective damage over distance for all SMGs.
    Slightly increased damage multipliers for SMGs:
        Torso 1.05 (previously 1.0), Limb 1.3 (previously 1.25).
    Increased damage multipliers for Crossbow:
        Torso 1.4 (previously 1.0), Limb 1.2 (previously 0.9).
    ADS zoom for default crossbow sight increased by 3%.
    Laser sight attachment dispersion multiplier for pistols was decreased from 0.5 to 0.3 (non-ads shooting with pistols will now be 70% more accurate when laser is attached).

Nerfs
    Reduced base damage of M24 from 79 to 75.
    Reduced base damage of Beryl M762 from 47 to 46.
    Reduced base damage of AKM and Groza from 49 to 47.
    Reduced base damage of M416, G36, QBZ, SCAR-L and AUG from 43 to 41.
    Reduced maximum bullet travel distance of all shotguns from 1000 m to 150 m.

Changes
    Duckbill attachment now distributes bullets vertically instead of horizontally.
    Crossbow will now have a visible tracer following the trajectory of the bolt for easier aiming.
    Added top rail to Uzi to allow Red Dot and Holographic Sights attachments.

Vehicle Balance Update

Buffs


    Improved handling of RWD vehicles (Buggy, Mirado, Rony, Motorbike, Snowbike, Snowmobile, Scooter, Tukshai).
    Regular and three-seater motorbikes stabilization improved.
    Increased maximum speed of Scooter from 90 to 105 kph.
    Greatly improved handling of Buggy and Increased Buggy’s wheels durability by 50%.
    Increased max speed of Buggy from 92/115 to 100/125 kph (no boost/boost).
    Increased HP of UAZ from 900 to 1200.
    Increased HP of Tukshai from 500 to 1000 as well as increased max speed of Tukshai from 70 to 85.

Nerfs

    Decreased HP of Mirado from 1000 to 900.
    All motorbikes will now consume roughly 50% more fuel than before.
    Decreased acceleration and boost multiplier rate for Dacia. Maximum speed will stay the same.
    Dacia and Mirado vehicles speed will now be reduced by around 15% when driving on surfaces like sand, mud, grass, dirt.
    When driving on rocky surface with any vehicle, friction will be decreased by 10% making them more difficult to control.
    Introduced BRDM-2 specific vehicle damage modifiers per game mode.
        Increased damage taken in Solo mode by 80%.
        Increased damage taken in Duo mode by 40%.

Changes

    Implemented new Buggy and Mirado sounds.
    Visual effect while using boost has been removed and replaced with high RPM engine sounds.
    Improved aiming while inside vehicles to be more steady.
    Improved the FPP camera view inside most vehicles.

New Features

    Added auto-acceleration to vehicles (identical to auto-run feature)
    Auto-Acceleration can be activated with ‘=’ key just like auto-run.
    Added “locking” mechanism to BRDM-2.
        Only teammates will be able to enter BRDM-2.
        When all teammates exit the BRDM-2, it will unlock, allowing any player to enter.
    Added Car Audio feature to play preset music while inside a car.
        Only the driver can control this feature.
        Car audio will stay turned on even after players exit the vehicle.
        Turning the audio On/Off while inside a vehicle will play random music every time.
        Use F5 key to play or stop the music, Use F6 to change music. The mouse wheel can be used to control music volume.
        Music will stop playing automatically after a full song.
        Music can be stopped by destroying or flooding the vehicle.

Healing and Boost Item Improvements

    Healing and boost items can now be used while moving.
        You’ll be limited to walking speed only.

 

Grand Theft Auto GTA 6

Grand Theft Auto GTA 6